Artist passionate in what he does and never settles for second best
Dedicated to realizing a composition of a piece to its full potential
Good knowledge in many different pop culture styles and fantasy art
Ability to take a piece of art from concept to a finished level
Adobe After Effects
Gan is a proficient digital artist, who has been practicing digital art for three years. His work has defined the art styles of games he has worked on and has showcased his work at Freeplay
2011. Gan is a motivated artist who enjoys working in a team, complimenting and receiving structural feedback to better and further the art style. He works hard in order to achieve and reach the projects full potential. He has the ability to produce rapid concepts of characters and environments then with further iteration and refinement these designs are of production quality. As he has a strong interest in character designs, Gan has an understanding in human anatomy and has taken a course in life drawing.
Bachelor of Arts (Games Graphic Design) RMIT University, Melbourne